/*
Copyright (C) 1997-2001 Id Software, Inc.

This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
// G:\quake2\baseq2\models/monsters/boss3/jorg

// This file generated by ModelGen - Do NOT Modify

#define FRAME_attak101          0
#define FRAME_attak102          1
#define FRAME_attak103          2
#define FRAME_attak104          3
#define FRAME_attak105          4
#define FRAME_attak106          5
#define FRAME_attak107          6
#define FRAME_attak108          7
#define FRAME_attak109          8
#define FRAME_attak110          9
#define FRAME_attak111          10
#define FRAME_attak112          11
#define FRAME_attak113          12
#define FRAME_attak114          13
#define FRAME_attak115          14
#define FRAME_attak116          15
#define FRAME_attak117          16
#define FRAME_attak118          17
#define FRAME_attak201          18
#define FRAME_attak202          19
#define FRAME_attak203          20
#define FRAME_attak204          21
#define FRAME_attak205          22
#define FRAME_attak206          23
#define FRAME_attak207          24
#define FRAME_attak208          25
#define FRAME_attak209          26
#define FRAME_attak210          27
#define FRAME_attak211          28
#define FRAME_attak212          29
#define FRAME_attak213          30
#define FRAME_death01           31
#define FRAME_death02           32
#define FRAME_death03           33
#define FRAME_death04           34
#define FRAME_death05           35
#define FRAME_death06           36
#define FRAME_death07           37
#define FRAME_death08           38
#define FRAME_death09           39
#define FRAME_death10           40
#define FRAME_death11           41
#define FRAME_death12           42
#define FRAME_death13           43
#define FRAME_death14           44
#define FRAME_death15           45
#define FRAME_death16           46
#define FRAME_death17           47
#define FRAME_death18           48
#define FRAME_death19           49
#define FRAME_death20           50
#define FRAME_death21           51
#define FRAME_death22           52
#define FRAME_death23           53
#define FRAME_death24           54
#define FRAME_death25           55
#define FRAME_death26           56
#define FRAME_death27           57
#define FRAME_death28           58
#define FRAME_death29           59
#define FRAME_death30           60
#define FRAME_death31           61
#define FRAME_death32           62
#define FRAME_death33           63
#define FRAME_death34           64
#define FRAME_death35           65
#define FRAME_death36           66
#define FRAME_death37           67
#define FRAME_death38           68
#define FRAME_death39           69
#define FRAME_death40           70
#define FRAME_death41           71
#define FRAME_death42           72
#define FRAME_death43           73
#define FRAME_death44           74
#define FRAME_death45           75
#define FRAME_death46           76
#define FRAME_death47           77
#define FRAME_death48           78
#define FRAME_death49           79
#define FRAME_death50           80
#define FRAME_pain101           81
#define FRAME_pain102           82
#define FRAME_pain103           83
#define FRAME_pain201           84
#define FRAME_pain202           85
#define FRAME_pain203           86
#define FRAME_pain301           87
#define FRAME_pain302           88
#define FRAME_pain303           89
#define FRAME_pain304           90
#define FRAME_pain305           91
#define FRAME_pain306           92
#define FRAME_pain307           93
#define FRAME_pain308           94
#define FRAME_pain309           95
#define FRAME_pain310           96
#define FRAME_pain311           97
#define FRAME_pain312           98
#define FRAME_pain313           99
#define FRAME_pain314           100
#define FRAME_pain315           101
#define FRAME_pain316           102
#define FRAME_pain317           103
#define FRAME_pain318           104
#define FRAME_pain319           105
#define FRAME_pain320           106
#define FRAME_pain321           107
#define FRAME_pain322           108
#define FRAME_pain323           109
#define FRAME_pain324           110
#define FRAME_pain325           111
#define FRAME_stand01           112
#define FRAME_stand02           113
#define FRAME_stand03           114
#define FRAME_stand04           115
#define FRAME_stand05           116
#define FRAME_stand06           117
#define FRAME_stand07           118
#define FRAME_stand08           119
#define FRAME_stand09           120
#define FRAME_stand10           121
#define FRAME_stand11           122
#define FRAME_stand12           123
#define FRAME_stand13           124
#define FRAME_stand14           125
#define FRAME_stand15           126
#define FRAME_stand16           127
#define FRAME_stand17           128
#define FRAME_stand18           129
#define FRAME_stand19           130
#define FRAME_stand20           131
#define FRAME_stand21           132
#define FRAME_stand22           133
#define FRAME_stand23           134
#define FRAME_stand24           135
#define FRAME_stand25           136
#define FRAME_stand26           137
#define FRAME_stand27           138
#define FRAME_stand28           139
#define FRAME_stand29           140
#define FRAME_stand30           141
#define FRAME_stand31           142
#define FRAME_stand32           143
#define FRAME_stand33           144
#define FRAME_stand34           145
#define FRAME_stand35           146
#define FRAME_stand36           147
#define FRAME_stand37           148
#define FRAME_stand38           149
#define FRAME_stand39           150
#define FRAME_stand40           151
#define FRAME_stand41           152
#define FRAME_stand42           153
#define FRAME_stand43           154
#define FRAME_stand44           155
#define FRAME_stand45           156
#define FRAME_stand46           157
#define FRAME_stand47           158
#define FRAME_stand48           159
#define FRAME_stand49           160
#define FRAME_stand50           161
#define FRAME_stand51           162
#define FRAME_walk01            163
#define FRAME_walk02            164
#define FRAME_walk03            165
#define FRAME_walk04            166
#define FRAME_walk05            167
#define FRAME_walk06            168
#define FRAME_walk07            169
#define FRAME_walk08            170
#define FRAME_walk09            171
#define FRAME_walk10            172
#define FRAME_walk11            173
#define FRAME_walk12            174
#define FRAME_walk13            175
#define FRAME_walk14            176
#define FRAME_walk15            177
#define FRAME_walk16            178
#define FRAME_walk17            179
#define FRAME_walk18            180
#define FRAME_walk19            181
#define FRAME_walk20            182
#define FRAME_walk21            183
#define FRAME_walk22            184
#define FRAME_walk23            185
#define FRAME_walk24            186
#define FRAME_walk25            187

#define MODEL_SCALE     1.000000
